Dynamic Chief Development Officer with a proven track record at Steel Wool Studios, leading complex game development cycles and enhancing team collaboration. Expert in strategic roadmap development and talent development, driving projects to successful completion while fostering innovation and efficiency. Recognized for delivering on-time, high-quality results in fast-paced environments.
Overview
16
16
years of professional experience
Work History
CHIEF DEVELOPMENT OFFICER
STEEL WOOL STUDIOS
Chicago
01.2024 - 02.2025
Spearheaded the on-time completion of large, complex development cycles for games such as Five Nights at Freddy's: Help Wanted 2, and the upcoming Five Nights at Freddy's: Secret of the Mimic, by providing consistent mentorship and ensuring thoughtful collaboration among studio directors
Provided direct leadership to nine directors and indirect leadership to 75+ staff
Played a key role in defining the studio's strategic vision and crafting long-term roadmaps by engaging with C-suite peers to choose business priorities and advocate for development needs
Empowered the team to work collaboratively by having employees of all levels present workflows to the development team and, at times, the entire company to strengthen understanding of personal approaches, streamline operations, foster innovation, and identify key opportunities for short-term, rapid growth
Monitor emerging market trends to identify opportunities for the studio's games to secure a competitive advantage
Assess team performance to provide personalized coaching and constructive feedback
Navigate complex challenges and obstacles with an innovative and solution-focused mindset
Update stakeholders and leadership on game progress, ensuring transparency
EXECUTIVE PRODUCER
STEEL WOOL STUDIOS
Chicago
06.2021 - 12.2023
Strategized and oversaw end-to-end development for major games, including Five Nights at Freddy's: Security Breach, Ruin DLC, and Five Nights at Freddy's: Help Wanted 2, while providing on-demand support for other studio titles, such as Hello Neighbor: Search and Rescue
Fostered a cohesive and collaborative work environment centered around transparent communication, accountability, and innovation while supervising cross-functional teams; oversaw 10+ production staff and had dotted line management of all project leads
Drove continuous improvement by analyzing development workflows and implemented streamlined processes, such as introducing a live workshop process to navigate remote work challenges by establishing virtual conference rooms for collaboration, leading to a 50% reduction in MVP feature development time
Ensured on-time, on-budget project delivery aligned with creative and technical goals by liaising with external teams to develop 9+ skus simultaneously
Assumed additional responsibilities as needed to support the success of other production projects
Identified opportunities to strengthen employee morale and improve work-life balance, paving the way for an 8-month development cycle that achieved 85% of its goals before any overtime was necessary
Cultivated and maintained positive relationships with development partners and publishers
VICE PRESIDENT, EXECUTIVE PRODUCER
LEVEL EX, INC / BRAINLAB.
Chicago
01.2020 - 01.2021
Managed competing priorities while directing production activities for both games and client projects, overseeing content updates, and driving continued player engagement for live service titles
Launched four new products in 2020 while overseeing the end-to-end product development lifecycle
Exhibited expertise leading through change while supporting the successful acquisition by Brainlab, including overseeing accurate cost, resourcing, and performance delivery for the team and tracking individual team member responsibilities and projects for two years
Streamlined operations through continuous process, communication, and workflow optimization, culminating in improved efficiency while maintaining quality compliance
EXECUTIVE PRODUCER
LEVEL EX, INC / BRAINLAB.
Chicago
01.2019 - 01.2020
Charted the successful development and execution of robust product roadmaps to drive the seamless development and delivery of 18+ projects and Cardio Ex
Ensured live titles' ongoing quality and performance by rolling out 24 app updates
Championed process improvement opportunities, including implementing Scrum methodologies to standardize product development activities and improve output
Enabled team members to be fully engaged by promoting a strong work-life balance
PRODUCER
LEVEL EX, INC / BRAINLAB.
Chicago
01.2018 - 01.2019
Piloted the go-to-market development strategy for Pulm Ex
Assumed development leadership responsibilities for all previously launched titles
PRODUCER
NETHERREALM STUDIOS
Chicago
01.2017 - 01.2018
Directed game production for Mortal Kombat X Mobile, resulting in leading app store ratings and $1M+ in revenue within 24 hours following an update
Bolstered outcomes for major content releases by engaging with marketing and creative teams and platform holders, working collaboratively to achieve goals and drive tangible outcomes
ASSOCIATE PRODUCER
NETHERREALM STUDIOS
Chicago
01.2015 - 01.2017
Gained experience with team leadership while overseeing the UI team for Mortal Kombat X Console as well as production teams for Mortal Kombat X and Injustice Mobile
Served as a Production Generalist for the launch of WWE Immortals
Improved efficiency by developing pipelines for outsourcing and live operations
Tasked with overseeing QA and first-party submissions
ASSISTANT PRODUCER
NETHERREALM STUDIOS
Chicago
01.2012 - 01.2015
Acted as the primary point of contact for Mortal Kombat X Console UI team, adapting to quickly changing priorities while ensuring high-quality support
Acted as a live operations producer for multiple titles, such as Injustice: Gods Among Us Console and Mobile
Troubleshot and resolved complex issues promptly with cross-functional teams
Coordinated and managed daily production operations for Batman: Arkham Origins Mobile, including developing localization pipelines and managing localization updates