
Detail-oriented programmer skilled in modular programming, bug fixing, and complex problem-solving. Dedicated to enhancing team development and performance improvement through innovative project design.
I have been part of two group projects that produced a game so far. The first was Pinky's Dungeon Adventure, a four-person project of which I was team lead and a programmer. The game is a fully function, if short, turn based rpg produced by the aforementioned team of four sophomores in one semester. The second project was Abowlcadabroll, a ten-person project of which I was a programmer. The game is a turn-based experience were the player uses magic bowling balls to fend off the goblin hordes. Both games can be found on Itch.io.