Results-driven project manager with a proven track record in successfully managing game development projects from concept to launch. Highly skilled in agile practices, task prioritization, and effective stakeholder communication. Experienced in coordinating cross-functional teams to deliver engaging and innovative products that exceed client expectations.
• Project Management:
Managed project lifecycle from concept to release, meeting deadlines and budget constraints.
Coordinated with developers, artists, and QA specialists on project goals.
Established project milestones, allocated resources, and tracked progress using Agile methodologies.
• Managed risk assessments and implemented solutions to address project challenges and ensure smooth execution.
• Team Collaboration:
• Facilitated effective communication between team members and external stakeholders to maintain alignment and transparency.
Facilitated daily stand-ups to streamline communication.
Mentored team members to boost productivity and foster professional growth.
• Feature Planning and Execution:
• Planned, prioritized, and executed game features, balancing creative vision with technical feasibility.
• Created detailed documentation for gameplay mechanics, UI/UX elements, and system functionalities.
• Coordinated with the development team to integrate features seamlessly into the production pipeline.
• Scheduling and Task Allocation:
• Developed project schedules and task assignments, ensuring balanced workloads across the team.
• Monitored task completion and adjusted timelines as needed to maintain project momentum.
• Stakeholder Communication and Reporting:
• Acted as the primary point of contact for internal and external stakeholders, ensuring all parties were informed of project status and updates.
• Regularly communicated with company leadership, providing detailed reports on project progress, implemented features, and potential risks.
• Presented performance analyses, post-mortems, and key deliverables to ensure alignment with company goals.
• Quality Assurance and Optimization:
• Worked closely with QA teams to identify, prioritize, and resolve bugs and performance issues.
• Conducted playtests and gathered user feedback to iterate on game design and improve player experience.
Coordinated developers, artists, and QA specialists in developing a mobile puzzle game.
Developed and managed project schedules.
• Collaborated with leadership to define product vision and development priorities.
Performed risk assessment to streamline workflows.
• Facilitated team meetings and retrospectives to ensure efficient communication and task alignment.
Key Achievement:
• Successfully led the team through the beta phase, gathering valuable user feedback that informed key improvements to gameplay mechanics.
Hard skills:
Date of Birth: 07/30/95