Highly motivated and skilled Environment & Material Artist with a passion for creating game art. Experienced in various art styles and proficient in industry-standard software and workflows.
At NexGenDreams I was working full time and remotely as an Environment Artist on an to be announced sci-fi title. Creating material libraries and full environments.
At Dekogon, I had the opportunity to work for various clients, including Epic Games and Adobe. Primarily focusing on modeling and texturing props.
At AllCorrectGames I'm working as a material artist for an upcoming aaa game