Highly-motivated employee with desire to take on new challenges. Strong work ethic, adaptability, and exceptional interpersonal skills. Adept at working effectively unsupervised and quickly mastering new skills.
Overview
4
4
years of professional experience
Work History
Student
School of the Art Institute of Chicago
Chicago
08.2022 - 05.2026
Created 3D models of characters and environments for video games, films, television shows, and commercials.
Rendered textures, materials, lighting, and shading for 3D models in various software packages.
Produced 3D visualizations for architectural and product design projects.
Utilized sculpting software to refine 3D models for enhanced detail.
Provided creative input during team meetings regarding new project ideas.
Brainstormed with marketing and creative personnel to design high-quality images and illustrations for custom projects.
Designed characters and environments for video games, enhancing player experience through immersive visuals.
Participated in brainstorming sessions to develop innovative concepts for clients.
Transformed artistic concepts into characters, environments and other objects to reflect artist's vision.
Applied learned color theory and lighting techniques into designs to add dimension and depth.
Education
Bachelor of Arts - Fine Art
School of The Art Institute of Chicago
Chicago, IL
04-2026
Skills
3D modeling
Visual storytelling
Digital illustration
Concept development
Sketching and ideation
Drawing and sketching
Affiliations
I am joined in college 3D club where we critique each other in Blender software
School Library Assistant at John M. Flaxman Library at School of the Art Institute of ChicagoSchool Library Assistant at John M. Flaxman Library at School of the Art Institute of Chicago